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The Insider's Guide to Music and Sound for Mobile Games

"A whole new ball game!"

"From technical/creative insight to business tips, it's all here. Whether you're a composer, sound designer or developer, this book delivers the goods." John Battagline, Android developer

"It's about time this book was written"

"With mobile games flooding the market, sound has become super important. This book opened my ears to new possibilities with my own projects"- Fredrik Kaupang, game developer

"Full of real-world examples and practical advice"

"I've not found a better resource to quickly get oriented and headed in the right direction with music and sound for mobile games"- Jonathan Hillman, Composer

 

Game Audio 101:

Music, sound design & dialogue are the three main components of game audio. Each of these carries a unique set of challenges. Our creative, technical and career articles come directly from audio professionals working in the game industry. Be sure to check the game jobs page for today's industry positions.

The Interactive Entertainment Industry is vast and encompasses many different platforms. Each one has an entirely different way of handling audio and they all require captivating content.

While the general public may associate video games with hit titles like Guitar Hero, there is much more to this fascinating industry. The growing game development industry spans many genres and platforms:

MOBILE - Android, iOS, WP7

CONSOLE - Xbox 360, Wii, PS3

HANDHELD - Nintendo 3DS, Sony PSP Vita

WEB BASED - HTML5, Flash, Social

COMPUTER - PC/MAC Packaged Software

ARCADE -Coin-op, Leisure Products

CASINO - Gambling Machines

EMBEDDED - Toys, LCD games, etc.

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